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Apple Tree is a little program written for Mac OS X. It uses the ideas of Sequoia View to display a squarified tree map of a given directory with all subdirectories in a single view. This makes it very easy to spot the files which are taking the most disk space. The program is written in Objective-C++ using Apples Cocoa framework.
This is a game i've programmed years ago. It was one of my attempts to get to know better
object oriented programming.
The game is an all time classic called Sokoban.
This Sokoban clone is using the Windows GDI. Don't expect heavy graphics here, but it's still
fun to play. :)
So please take a look at my Sokoban Project.
Maybe if I find the time, i'm starting a new project. This will surely use OpenGL graphics as I would like to see the game running on my Apple Powerbook.
Well, yes I finished my academic education (see Sponsionsreise) and have therefore written a diploma thesis. It's about an Universal Dataprovider For Heterogen Systems Based on COM+ and XML. In short terms an XML-Server which can be used to request data from very different kinds of data stores.